Loaders, AI & Widgetsv0.1.0
Skeleton to Content
A pulsing skeleton cross-fades into content.
Installation
CLI
npx shadcn@latest add https://hantui-theta.vercel.app/r/skeleton-reveal.jsonManual
Install the dependencies
npm install clsx motion tailwind-mergeAdd the shared helpers
Components use
cn()fromlib/utils.tsand the motion tokens below. See Installation if you have not set them up yet.lib/motion.tsimport type { Transition, Variants } from "motion/react"; /** Durations in seconds. */ export const duration = { instant: 0.1, quick: 0.18, base: 0.28, slow: 0.45, } as const; /** Cubic-bezier curves. */ export const ease = { /** Entering, UI response. */ out: [0.22, 1, 0.36, 1], /** Moving on screen. */ inOut: [0.65, 0, 0.35, 1], /** Sheets and the mobile menu. */ drawer: [0.32, 0.72, 0, 1], } as const; /** Everyday UI: presses, icon swaps, popovers and modals. Exits run at `exitFactor` of the enter. */ export const ui = { press: { scale: 0.96, duration: 0.12 }, icon: { type: "spring", duration: 0.3, bounce: 0 }, popover: { duration: 0.18, ease: ease.out }, modal: { duration: 0.24, ease: ease.out }, exitFactor: 0.6, } as const; /** Once-per-visit motion on the landing page: hero letters, the reel and the afterimage. */ export const kinetic = { heroLetter: { duration: 0.6, ease: ease.out }, /** Delay per letter, eased so the wave slows toward the end. */ heroStep: 0.035, reelSwap: { type: "spring", duration: 0.5, bounce: 0.1 }, /** Two afterimages: lag in seconds and opacity of each. */ ghost: { lag: [0.04, 0.09], opacity: [0.14, 0.06] }, } as const; /** Spring presets. */ export const spring = { snappy: { type: "spring", stiffness: 500, damping: 30 }, smooth: { type: "spring", stiffness: 260, damping: 26 }, bouncy: { type: "spring", stiffness: 300, damping: 15 }, } as const satisfies Record<string, Transition>; /** Stagger between siblings, in seconds (0.03–0.06). */ export const stagger = { tight: 0.03, base: 0.045, loose: 0.06, } as const; /** Blur + fade + y-offset. Falls back to a plain fade under reduced motion. */ export function enterVariants(reduceMotion?: boolean | null, y = 8): Variants { if (reduceMotion) { return { hidden: { opacity: 0 }, visible: { opacity: 1, transition: { duration: duration.base } }, exit: { opacity: 0, transition: { duration: duration.quick } }, }; } return { hidden: { opacity: 0, y, filter: "blur(4px)" }, visible: { opacity: 1, y: 0, filter: "blur(0px)", transition: { duration: duration.base, ease: ease.out }, }, exit: { opacity: 0, y: -y / 2, filter: "blur(4px)", transition: { duration: duration.quick, ease: ease.out }, }, }; } /** Scale 0.96 → 1 for popovers, menus and dialogs. */ export function overlayVariants(reduceMotion?: boolean | null): Variants { if (reduceMotion) { return { hidden: { opacity: 0 }, visible: { opacity: 1, transition: { duration: duration.quick } }, exit: { opacity: 0, transition: { duration: duration.instant } }, }; } return { hidden: { opacity: 0, scale: 0.96, filter: "blur(2px)" }, visible: { opacity: 1, scale: 1, filter: "blur(0px)", transition: { duration: duration.quick, ease: ease.out }, }, exit: { opacity: 0, scale: 0.96, filter: "blur(2px)", transition: { duration: duration.instant + 0.02, ease: ease.out }, }, }; } /** Parent variants that stagger their children in. */ export function staggerVariants(gap: number = stagger.base, delayChildren = 0): Variants { return { hidden: {}, visible: { transition: { staggerChildren: gap, delayChildren } }, exit: { transition: { staggerChildren: gap / 2, staggerDirection: -1 } }, }; }Copy the source
components/ui/skeleton-reveal/skeleton-reveal.tsx"use client"; import type { ComponentProps, ReactNode } from "react"; import { AnimatePresence, motion, useReducedMotion } from "motion/react"; import { cn } from "@/lib/utils"; import { duration, ease } from "@/lib/motion"; export type SkeletonProps = ComponentProps<"div">; /** A pulsing placeholder block; size and round it with className. */ export function Skeleton({ className, ...props }: SkeletonProps) { return <div aria-hidden="true" className={cn("animate-pulse rounded-md bg-muted motion-reduce:animate-none", className)} {...props} />; } export interface SkeletonRevealProps extends Omit<ComponentProps<"div">, "children"> { /** Show the skeleton instead of the content. */ loading: boolean; /** Placeholder shown while loading; shape it like the content so nothing jumps. */ skeleton: ReactNode; /** The real content. */ children: ReactNode; /** Screen-reader text while loading. @default "Loading" */ loadingLabel?: string; } export function SkeletonReveal({ loading, skeleton, children, loadingLabel = "Loading", className, ...props }: SkeletonRevealProps) { const reduceMotion = useReducedMotion(); return ( // Skeleton and content share one grid cell, so they cross-fade in place. <div aria-busy={loading || undefined} className={cn("grid *:[grid-area:1/1]", className)} {...props}> <span role="status" className="sr-only"> {loading ? loadingLabel : ""} </span> <AnimatePresence initial={false}> {loading ? ( <motion.div key="skeleton" aria-hidden="true" initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0, transition: { duration: duration.base } }} > {skeleton} </motion.div> ) : ( <motion.div key="content" initial={reduceMotion ? { opacity: 0 } : { opacity: 0, filter: "blur(6px)", y: 4 }} animate={{ opacity: 1, filter: "blur(0px)", y: 0, transitionEnd: { filter: "none" } }} exit={{ opacity: 0, transition: { duration: duration.quick } }} transition={{ duration: duration.slow, ease: ease.out, delay: reduceMotion ? 0 : 0.06 }} > {children} </motion.div> )} </AnimatePresence> </div> ); }
Usage
import { Skeleton, SkeletonReveal } from "@/components/ui/skeleton-reveal/skeleton-reveal";
export function Profile({ user }: { user?: User }) {
return (
<SkeletonReveal
loading={!user}
skeleton={<div className="flex gap-4"><Skeleton className="size-12 rounded-full" /><Skeleton className="h-4 w-40" /></div>}
>
{user ? <ProfileCard user={user} /> : null}
</SkeletonReveal>
);
}API reference
| Prop | Type | Default | Description |
|---|---|---|---|
loading* | boolean | – | Show the skeleton instead of the content. |
skeleton* | ReactNode | – | Placeholder shown while loading; shape it like the content so nothing jumps. |
children* | ReactNode | – | The real content. |
loadingLabel | string | "Loading" | Screen-reader text while loading. |
Also accepts every native <div> attribute, including ref and className.
- The skeleton and the content share one grid cell, so they cross-fade in place. Shape the skeleton like the content and nothing jumps.
- Skeleton is a plain pulsing block: size and round it with className (h-4 w-40, size-12 rounded-full).
Accessibility
- The container sets aria-busy while loading, and a status message (“Loading”) is announced; the skeleton itself is aria-hidden.
- With reduced motion enabled, skeletons stop pulsing and content fades in without blur.